After meeting the success with a series of arcade games in the early 1980, Nintendo planned as of November 1981 the production of an interchangeable cartridge lounge console, a device not included on the Color TV Game. For the sake of economy, the first Famicom was red because the red plastic was the cheapest of all at the time. Its design starts in 1981 under the name Code Young computer. At that time, President Hiroshi Yamauchi told his employees that he wanted a console whose performance would be such that competition could neither copy nor match it for at least three years. In addition, it should cost less than 10 000 ¥. Masayuki Uemura and his team design the system by demonstrating ingenuity and saving on the smallest detail to meet the requirements of the President.
After two years of work, she went out to Japan on July 15, 1983 for 14 800 ¥, accompanied by three portals of Nintendo's bestselling arcade games: Donkey Kong, Donkey Kong Jr. and Popeye. The 10 000 ¥ bar is outdated, but it remains the cheapest machine of the time, and the most powerful bonus on the market. The beginnings of the Famicom (Family Computer) are rather difficult: during the first few weeks, many criticized the console by judging it unreliable, prone to malfunctions and big slowdowns. After the product was recalled and reissued with a new motherboard, the popularity of the Famicom climbed. Against all odds, it is sold to 500 000 copies in two months, becoming the best-selling console in Japan towards the end of the year 1984. Encouraged by this success, Nintendo soon turned its attention to the North American market. In parallel, at the end of the years 1980, a Japanese home in three is equipped with the Famicom, and Nintendo is the most profitable Japanese company in front of Toyota. Nintendo sold the Famicom at cost, not deeming it necessary to earn money on it. All their profits came from jeux12. In 2010, the console accounted for 39 titles exceeding the million copies sold.